EA’s Gamescom 2015 presentation: The Rundown


I missed the opening to the EA presentation, thanks to internet problems.  I’m going to pretend the opening montage and Andrew Wilson didn’t happen.  Probably might as well not have.

Need for Speed

Marcus Nilsson gave us a bunch of guff for Need for Speed.  I wasn’t terribly sure what was going on here.  There was something about a competition over Twitter to help design a high-end car.  There was something about FMV.  There were angry-looking men, scowling at us.  Some mumbling about a narrative in a driving game.  I don’t know, I started to feel like I’d had a head injury quite early into this part of the presentation.  It doesn’t bode well for the rest of EA’s presentation.

Mirror’s Edge: Catalyst

Once I’d recovered my shattered wits I noticed Sara Jansson was ...

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The Xbox Gamescom 2015 Presentation: The Rundown


Gamescom isn’t quite as huge as E3, we know that and games companies know that.  Still some of them have decided to show off their stuff at the event, and even make some announcements they didn’t make at E3 in June.  It’s nice of them to throw Europe a bone.

With this in mind Microsoft took to the stage.  This didn’t have the gaudy glamour of their E3 presentation, but it was still pretty swish.  The screen showed us a montage of all the stuff Microsoft have that Sony doesn’t, nyah, nyah, nyah.  Particularly mocking since Sony aren’t doing a presentation at Gamescom.

Gregor Bieler took to the stage to introduce Phil Spencer...

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Kyn: At Least You Tried.

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Hello again, Kyn, me old spoon.  Yes, we’ve met before and you looked a little different then.  Let’s see if you’ve changed in any other ways.  Do you have more to admire?  Have you reached hitherto unknown lofty heights?  Will you make us weep with the transcendent wonder your gameplay?

This is, of course, the isometric RPG developed by the two-man team of Tangren and published by Versus Evil.

You still play as the Norse-like protagonists, Alrik and Bram, who have earned the power of the Magni.  No, it’s nothing to do with cider, you drunkards.  Magni here are warriors imbued with magic after going through a bit of a rough initiation.  This initiation involves being sealed in a cave for several months and being forced to eat rats.  Sounds like my childhood holidays at Butlins...

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eSports: The Next Level? Doping.

eSports Doping

In a recent interview with professional Counter-Strike: Global Offensive player Kory Friesen, known as Semphis of Cloud9, he admitted to taking a prescription drug called Adderall during a tournament in Poland with a $250,000 prize pool. He also said that his teammates, all of which are recognised as one of the top Counter-Strike teams in the US, were taking it too.

Adderall is a stimulant drug used to treat narcolepsy and ADHD (attention deficit hyperactivity disorder), it directly influences the central nervous system and affects the parts of the brain that control hyperactivity and impulse control...

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Early Doors: Elite: Dangerous on Xbox One Review (In Progress)

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Early Doors is column where we play games that are in early access, aiming to give you the information you need about buying-in before release. Please keep in mind that this review is also in progress.

I guess the interesting this with reviewing this version of the game is that I’ve technically already played it. There is no way that I couldn’t compare this experience to that of the PC version, I did end up being an Alpha backer post-Kickstarter after all. Firing it up on the Xbox One was easy enough, though when it gave me an error and asked me to insert a disk I got a bit worried as it exited out of the game. I launched it again, this time without any fault.  The menu screen was pretty familiar with the training missions being present along with the full game.

There is the addition...

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My Thoughts On Modding


Some discussions were at had Lavecon and in particular someone brought up modding in my panel about current trends in modern gaming. Yeah, okay, some of this happened a while ago but I feel like it’s still a relevant and important conversation to have, explore and ponder on even now. Especially now.

Modding is an intrinsic part of the PC gaming scene and Valve have been entwined with it for quite a while. Many years ago, I myself was involved with the vibrant and talented community that made Day of Defeat what is was. A mod built on Half-Life and Counter Strike to a degree, deemed so successful that Valve turned it into its own standalone (for some definition of the word) product...

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Let’s Talk Lavecon 2015

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Hello! Yes, we know, it’s a bit late but better late than never right? Right.

It was a pretty insane weekend for Voo’s Review, what with Gavin Average setting up and running the LAN room (which was flawless) for people to enjoy and me running around between rooms making sure that our attendees were having an awesome time. Feedback, so far, indicates that we were pretty successful in that regard.

We had people turning up on Saturday that wanted to stay at the hotel, when they hadn’t originally planned to do so. Unfortunately, we had to decline due to the fact that all rooms were spoken for (there were some slightly perplexed wedding guests in the building) and there was no room at the inn. *sad-face* Still, it’s a sign that they were having an awesome time and that’s what we’d hoped for.


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Dirty Bomb: We Got Yer Shooting Right Here!

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The last FPS I played in earnest on PC was either Quake or Duke Nukem 3D.  I hadn’t played a PC FPS online before.  That’s not to say I haven’t played FPSes online before.  My experiences is from the PS3.  I’ll leave that here.

So Dirty Bomb.  This is an online, free-to-play multiplayer FPS developed by Splash Damage and published by Nexon.  I had a few worries about this before going into it.  There’s a lot made of how difficult the game is and how little handholding there is.  The website stops shy of using the term ‘old school’.  There isn’t even controller support, guys!  I applaud them for not saying it’s old school, but everything else screams it.

It’s not a bad thing, by any means, it does make the game a little unapproachable for those of us who aren’t e...

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Minecon 2015

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Do I need to tell you Minecraft is a phenomenon?  It’s a redundant thing to say at this point, but let’s just reiterate, shall we?  With millions of players over multiple platforms, YouTube videos galore, toys, clothes and other assorted merchandise it’s almost ubiquitous.  It’s even had a couch gag on The Simpsons, so you know it’s got a ton of cultural stock.

Mojang have been doing Minecon since 2010, with a skip year in 2014, making this the fourth giant meeting of Minecraft fans.  Judging by the Guinness Book of Records accolade for having the most ticket sales for a convention dedicated to one game, I’ll go ahead and say it was the biggest one yet.  All heady stuff for a game of simple blocks and pixels.

Writing anything about an event you didn’t attend is a little di...

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See You At Lavecon 2015

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Hello dear readers! Its reached that time of year again where conventions, expos and events are happening thick and fast. You may remember that last year around this time we told you about Lavecon 2014, a predominantly science fiction and fantasy based event centred on the game from Frontier Developments, Elite: Dangerous.

This coming weekend, July 11-12, we’re off to Lavecon again and it promises to be bigger and better than last year, with a large roster of guests, activities and panels. A number of developers from Frontier Developments will be coming along for the headline Elite: Dangerous Q&A panel, where the guys and gals will talk about the game and answer audience questions, including: Sandro Sammarco, Michael Brookes, Chris Gregory, Edward Lewis, Sarah Jane Avory and Mike Evans...

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