Review: RONIN

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Welcome to the near-future, dark and rain-slicked world of RONIN. Imagine Tarantino’s Kill Bill with a dash of cyberpunk; there are lasers to avoid, bass-thumping nightclubs to navigate and former friends and co-workers to track down and assassinate. This revenge driven, turn-based action platformer is sharp. Deathly sharp.

Let’s get the obvious comparisons out of the way first, mostly because they’re unavoidable on first glance at RONIN. It clearly borrows a huge amount of inspiration from excellent stealth platformers such as the likes of Gunpoint and Mark of the Ninja, with their glorious 2D infiltration antics that require strategy and planning, though there the similarities end. At no point does developer Tomasz Wacławek say that this is a stealth game...

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Elite: Dangerous – CQC, Xbox One and Beyond

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So you might be wondering what’s new in Elite: Dangerous after some of the team from Frontier, along with the fan-driven ambassadorial team, took to the biggest gaming show around, the E3 Expo in Los Angeles. Let’s delve into what details have surfaced during and since the show.

The first round of news was announced at the Xbox E3 Briefing, we knew that Frontier had plans to bring the game to Microsoft’s console sooner rather than later but we didn’t know specifically when. They took the opportunity to take part in the brand new Xbox One Preview initiative, which allows developers to put their games into an Early Access state in Xbox Live. For Elite specifically, you’ll be able to trial the game for an hour for free before you’re asked to make a decision as to whether you’d like to buy-in.

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Batman: Arkham Knight – Selling Well Despite PC Problems

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By now you’ll likely know about the despicable quality of the Batman: Arkham Knight PC version. Since its release on Thursday everyone has been trying to puzzle out how on earth Warner Bros. and more importantly Rocksteady could allow this to happen, as it turns out, it’s pretty much just WB Games’ fault.

It seems that the publisher made the executive decision to hand of desktop optimization duties to another studio, Iron Galaxy, who worked on the PC port of Batman: Arkham Origins and other high-profile PC ports. The list of problems is extensive and far-reaching in terms of impact on the entire game, as the WB community admin pointed out on their forums when explaining what key areas were being worked on by, now, both Rocksteady and Iron Galaxy...

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Destiny Price Woes: A Tale of Missing the Point

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Activision and Bungie have managed to do it again.  Destiny has found its way back into the headlines, for all those juicy wrong reasons that get people’s blood a-pumping.  The kind of heart-pounding that has those same people forming unhelpful factions.  Then the arguments and recriminations start and everyone forgets about Activision and Bungie raking in piles of cash.

So let me rewind a smidge here.  There’s a bit of background here that’s gone down fast in the last few days and needs clarification.  A bunch of people moved fast, too, scary fast.  Cockroach fast.  Not making any accusations, just playing with the ol’ metaphors.

At E3 last week it was announced that the new expansion for Destiny, The Taken King, is coming in September...

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Review: Fallout Shelter

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When Voo asked me to review Fallout Shelter, Bethesda’s new mobile game, I was hesitant. I’m not a big mobile gamer and I tend to dislike the business models, but I figured “I love fallout, so why not give it a try?” The game is only available on iOS at time of writing, and coming to Android in the very near future, Fallout Shelter sees you as the designer, builder and manager – lets say Overseer – of a Vault in the fallout universe; responsible for the needs of your inhabitants based on three distinct resources – Power, Water and Food.

Getting Started

So I fired up the game, and went through the very simple tutorial explaining how to play the game, building rooms, accepting new inhabitants, and ‘rushing’ rooms to instantly generate more resources at the risk of a disaster...

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Review: Magnetic: Case Closed

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Today’s post was written by one of our regular readers, Joey. Follow him and the games he plays over on Steam.

I went into Magnetic: Case Closed with an open mind. I had read and heard a few things about it – mainly its similarity to everyone’s favourite genre-defining, game-changing, meme-spawning puzzlegun classic, Portal – But I wanted to review the game on its own standing and merits rather than by comparison to a game held in such high regard by practically the entire gaming community.

I tried. I really did...

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Guild Wars 2: Heart Of Thorns Pre-Orders Are A Thorny Issue

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Oh ArenaNet… I love Guild Wars 2, I’m excited about Heart of Thorns, but why do you always have to pull some weird stuff to do with money or pricing? Why? On the 16th of June ArenaNet announced that they had opened up pre-purchasing of the new expansion. It sounded great in theory, until you started to look at what they were offering precisely. I personally clicked on the pre-order page with great enthusiasm, intending to purchase at least the basic version of HoT, what I was faced with was a bit of a shock.

Three versions then, “Okay” I thought, “No problem, just the cheapest version for me then…” – I saw the price, £34...

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Fallout 4: Let’s Talk Details

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The title for this works in two ways: I want to discuss all the information that has been forthcoming about, all the bits and pieces that have been gleaned from the trailer, interviews with director Todd Howard and everything from its outings at E3; the other way in which it works is that Fallout 4 is, by far, the most jam-packed with details game environment that Bethesda have ever made. Even though we don’t have the game in our hands yet there is an ocean of information to dive though, which apparently doesn’t even begin to scratch the surface of the game’s content.

A little while ago I asked our readers, before the deluge of information happened, what it was exactly they did and didn’t want to see form the new game...

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E3 PC Gaming Show 2015 – Part 2

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Hello again and thank you for joining me for the second part of this crazy-long summary of the inaugural PC Gaming Show.

In the first part we already covered: Killing Floor 2, Rising Storm 2: Vietnam, Star Citizen, AMD (Part 1), Deus Ex: Mankind Divided, Total War: Warhammer, Xbox, Fable Legends, Gigantic, American Truck Simulator, Eve Valkyrie, ION, STRAFE, Pillars of Eternity: The White March Part I, Planet Coaster, Guild Wars 2: Heart of Thorns and Hitman.

And breathe. Now, on with the rest of the show.

AMD (Part 2)

Now Lisa T. Su, CEO of AMD, is welcomed to the stage who was there to talk tech. She reveals as part of the week’s proceedings AMD have launched 9 new graphics cards.

There’s the Radeon R9 Fury X, designed as the first high-bandwidth memory card available on the market, she ...

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Square Enix’s E3 Event 2015: The Rundown

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“Gnnnnnn!  Is it over yet?”

That was the general social media attitude to Square Enix’s presentation of old men talking at great length.  In monotone.  Trying to suck the very joy from everyone’s soul.  Sometimes succeeding.

I think I’m going to use the word ‘boredom’ and its synonyms a lot.

Just Cause 3

After twenty minutes of facts being shown on the screen, the event begins.  This lacks the fun of the PC Gamer show’s hour-long quiz.

The trailer for Just Cause 3 gives a promising start with lots of shooting, explosions, grapple-hooking, hanging off the bottom of a helicopter, whooshing around in a wing suit and riding on the roof of a car.

This went away and Phil Rodgers came on to the ludicrously inappropriate Mama Said Knock You Out...

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